Prey (2017) is a first-person sci-fi horror game developed by Arkane Studios and published by Bethesda Softworks. Set aboard the Talos I space station in the year 2032, the game thrusts players into a gripping narrative where they must navigate a research facility overrun by hostile extraterrestrial beings known as Typhon. The player assumes the role of Morgan Yu, a scientist who awakens to find the station in chaos, with the objective of uncovering the mystery behind the alien invasion and surviving the ensuing threats. The game’s immersive environment and detailed narrative provide a rich, atmospheric experience that keeps players engaged from start to finish.
Prey (2017) stands out for its innovative gameplay mechanics, combining elements of exploration, puzzle-solving, and combat. The game allows players to use a wide array of tools and abilities, including the ability to manipulate objects with a "GLOO Cannon" and to transform into small objects using the "Mimic" power. These mechanics not only enhance the strategic depth of combat but also encourage creative problem-solving and exploration. The open-ended nature of the game allows for multiple playstyles, whether players prefer a stealthy approach, direct combat, or a combination of both.
The game’s visual and auditory design contributes significantly to its immersive experience. Talos I is rendered with meticulous detail, featuring a blend of futuristic technology and eerie, abandoned spaces that heighten the sense of isolation and danger. The atmosphere is further enriched by a hauntingly beautiful soundtrack and sound design that enhances the tension and suspense throughout the game. Prey (2017) is celebrated for its engaging storytelling, complex characters, and the depth of its gameplay mechanics, making it a standout title in the sci-fi horror genre.